Skills
In Serin Fate there are two types of Skills/Perks, Witchery, marked with a witch hat, and Harvest, marked with a pickaxe. They share one skill tree, but each has their own XP and level. For each level-up you gain 2 Points in the corresponding type (Witchery Points or Harvest Points). To unlock a new skill two requirements must be met:
- You must have enough Points of the corresponding type.
- The new skill must be reachable.
You have to start at the bottom of the tree with either Fishing Power or Witchery or Lumberyard. Aside from those starter skills, a skill is reachable, when you already have unlocked an adjacent skill, either below, to the left or right of it [above?].
You can access the skill tree with the hotkey [p].
Skilltree
Skilltree Version Alpha 1.7.8
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